5/30/14 Enjoy a list of spells and a slightly more permanent domain name. I'm working on inputting the descriptions for each level, since a kind soul sent me all of the Dude-Wizard looks. Ladies I only have saved up to level 10ish, I think; still digging through my logs.
4/1/14 Not actually a prank, though that would have been hilarious: the key for the Dragon Castle now exists! At least, the parts of it I have notes for. If anybody has a line on telnettable BBS running Kyrandia, let me know and I can finish up some other stuff (like descriptions for the various wizarding levels, which are actually kind of interesting).
3/26/14 Hopefully now this is slightly easier to read. I figure if I'm going to get linked on an official source, I should maybe try and make this slightly easier to use. A full key for the Dragon Castle is coming, eventually! Until then, enjoy some delicious jquery tooltip action.
7/22/08 The walkthrough is now complete. Hooray! Man, like twenty years of my life is in this crap. The maps are almost done -- I need to add the key for the Dragon Castle. Otherwise, it's usable and workable. If you use this and have any questions or changes, please let me know? You can contact me via cal [at] dragonsworn [dot] net.
Thanks,
Aro
Nota bene: hitting the edge of the map warps you to a random square. SO DON'T DO IT.
Nota bene the second: the ancient grave (17) is kind of a bermuda triangle -- you skip right over it going south.
41 | ||||||||||||
170 | 171 | |||||||||||
43 | 36 | 80 | 81 | 101 | 102 | 122 | 123 | 22 | 145 | 168 | ||
35 | 55 | 79 | 82 | 100 | 103 | 37 | 124 | 144 | 146 | 167 | ||
54 | 56 | 78 | 27 | 99 | 104 | 121 | 125 | 143 | 26 | 166 | ||
53 | 57 | 77 | 83 | 29 | 30 | 31 | 126 | 40 | 147 | 165 | ||
52 | 15 | 76 | 84 | 98 | 105 | 120 | 127 | 142 | 18 | 164 | ||
51 | 58 | 39 | 85 | 21 | 106 | 25 | 128 | 42 | 148 | 163 | ||
34 | 59 | 75 | 86 | 97 | 107 | 119 | 17 | 141 | 149 | 162 | ||
50 | 60 | 12 | 87 | 28 | 108 | 118 | 129 | 140 | 13 | 161 | ||
49 | 61 | 74 | 3 | 96 | 109 | 8 | 9 | 139 | 150 | 160 | ||
24 | 23 | 62 | 73 | 2 | 4 | 5 | 6 | 7 | 138 | 151 | 19 | |
48 | 63 | 72 | 1 | 95 | 110 | 10 | 11 | 137 | 152 | 159 | 33 | |
47 | 64 | 71 | 0 | 94 | 111 | 117 | 130 | 136 | 153 | 38 | ||
46 | 65 | 70 | 88 | 93 | 112 | 116 | 131 | 135 | 154 | 158 | ||
45 | 66 | 69 | 89 | 92 | 113 | 115 | 20 | 134 | 14 | 157 | ||
44 | 67 | 68 | 90 | 91 | 16 | 114 | 132 | 133 | 155 | 156 | ||
32 |
Be warned: this map makes no sense. Like, at all. Once you leave the beach it is almost impossible to get back TO the beach, and every square of forest is its own little world. In order to leave the island, you need to re-cast 'flyaway' and travel east from 191 -- you'll hit the grassy beach that way, and can go south to the sandy beach.
218 | ||||
217 | ||||
216 | ||||
215 | ||||
210 | 211 | 212 | 213 | 214 |
209 | 208 | 207 | 206 | 205 |
200 | 201 | 202 | 203 | 204 |
199 | 198 | 197 | 196 | 195 |
191 | 192 | 193 | 194 | |
190 | ||||
189 |
Absolutely do not under any circumstances AFK in the Dragon Castle. This is not just a clever name: there is a dragon, and it will eat you, and you will die, and then you will have to go through all the birthstone and pinecone bullshit again. Always keep moving!
GROUND FLOOR
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FIRST FLOOR
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SECOND FLOOR
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Kneel by the willow tree (0). It just gets more obnoxious from here.
"Chant glory be to Tashanna" in the temple.
The silver altar (24) requires your four birthstones. Unfortunately, nobody knows what these birthstones are, it's completely random AND you can have the same stone fill more than one slot. The best thing to do is start cheap and work up; when you 'offer [stone]' it will say if you hit a birthstone or not, so just use process of elimination.
Say "Fear No Evil" at the dead glade.
Get each stone and deposit them in the hollow tree stump (18) in the following order:
Go to secret shrine (101) and "offer heart and soul to Tashanna."
Go to the chasm in Dark Cave. Cast "Weewillo" then "Fly." Go north to the Statue of Tashanna. Make sure you have three inventory slots free and "imagine dagger" twice (THUS MAKING TWO DAGGERS THIS IS VERY IMPORTANT). Go east to the pool and "toss dagger in pool." The Watery Tart will give you a sword. Go east, "say legends pass and time goes by but true love will never die." This gives you a golden key. Go back to the statue and north to the blank wall and crevice. "Chant Tashanna" and then "put key in crevice" while it still glows. Go north twice (feel free to play the slot if you have extra garnets) and "put dagger in orb."
"Concentrate Orb" to get a charm, and then "touch orb" to be teleported to the Druid Circle (34). Go to the temple in the village, and "chant Tashanna" five times in a row REALLY REALLY FAST. Cut and paste, if you can. While the altar is still glowing brightly, "put charm on altar."
Go to Strange Rock (27) and "pray" five times very quickly (again, cut and paste) and "put sword in rock" while the mists are still swirling. Take the tiara this gives you to the temple in the village, and "chant Tashanna" five times in a row (very fast) and "place tiara on altar."
BEFORE YOU GO TO THE LAGOON YOU MUST HAVE THE SPELL "FLYAWAY" OR, IF YOU FEEL LUCKY, "FEELUCK." You can get new spells by making scrolls in the Fountain of Eternal Magic: first, go to the Pine Glade (14) and "get pinecone" six times. Then to to the Fountain (38) and "offer true love to Tashanna" and then "drop pinecone in fountain." Every three pinecones will create a scroll. Of course that scroll ends up God Knows Where in the Forest, so GOOD LUCK. Ugh. Once you have the spells, go to the Lagoon (22), cast "flyaway" and then "fly." This takes you to the Gold Forest. Or, if you're feeling lucky, you can hang out until you get the feeluck spell and it may magically warp you to the Gold Forest. Of course, it also may randomly kill you, so.... Go to the silver garden (199) and "get tulip." Bring the tulip to the Altar of Eternal Sunshine (213). "Cast zapher tulip" to get a wand. Go to the Crystal Tree (201) and "aim wand tree."
Take the wand to the Gateway of Rainbows (204) and "break wand" to get the Kyragem. Go back to the Altar of Eternal Sunshine (213) and "offer kyragem to Tashanna."
Head back to town and give the Kyragem to the gem cutter. He'll give you a soulstone. BEFORE YOU GO ANY FURTHER YOU MUST HAVE THE SPELL "MAKEMYD." Go BACK to the Golden Forest across the lagoon and head to the Demon Gate (218). Once there, "put soulstone in niche" to open the way to the Castle. Congratulations! You are in the Dragon Castle! Now be warned: this is not just a clever name. There is a dragon in this castle. It will eat you, and you will die, and you will have to start over. DO NOT AFK IN THE CASTLE. RUN ALL THE TIME. IT WILL FOLLOW YOU. That being said, now go to the Chamber of the Body (282). Cast "makemyd" and "jump."
Go to the Chamber of the Mind (285) and "answer time."
You thought you had it easy after that last level, didn't you. Here is where it gets a little complicated, particularly because I expect that you are playing alone. You have to be married to get to level 15. The way you do this, since most places running Kyrandia are telnettable, is you create a second account with the opposite gender (I'm assuming this is heteronormative, it's the 80s), and both you and your second account go to the village temple (7 -- 'goto', the teleport spell, is super-helpful here), and you 'marry (CHARACTER NAME).' Tahdah, you are married! So, since you are married, you can now go to the Chamber of the Heart (288), and "offer heart to (CHARACTER NAME OF SPOUSE)". And now that you have this done, congratulations, you are HOME FREE. The rest of this is easymode (provided you can successfully avoid the dragon).
Go to the Chamber of the Soul (291) and "ignore time."
Go to the Chamber of Life (295) and "devote."
Go to the Chamber of Truth (280) and "seek the truth." FAIR WARNING: seeking the truth is a random event trigger. Apparently, you have a 50-50 shot of either hitting level 18 or dying and starting over at level 1. GEE THANKS, KYRANDIA! Man, this writer is such a dbag.
Go to the Hall of Music (252 -- not the same as the Hall of the Bard) and "sing."
Go to the Hall of Memories (253) and "forget."
Go to the Chamber of the Lady (257) and "believe in magic."
Go to the Hall of Hearts (255 -- not the same as the Chamber of the Heart from level 15) and "offer love."
Go to the Hall of Marble Pillars (264) and "wonder."
Go to the Chamber of the Magic Orb (290) and "believe in fantasy."
Go to the Lair of the Dragon (302) and "answer cast the spells and cross the seas, heart, soul, mind, and body are the keys." This is a little tricky, because sometimes it wants the punctuation and sometimes it doesn't; you may also have to have a Dragon Staff on you. Type in exactly what's between the quote marks, and you should be okay. CONGRATULATIONS, you are now an Arch-Mage of Legend! Theoretically, the dragon can't kill you now, but I'm not really hanging around to find out.