For the vast majority of my life I was the only ladytype in a social group full of men because my hobbies were those considered by the western world to be traditionally masculine: I loved working on cars, playing football, the nutritional science of beer, live blues and metal, and, most especially for our purposes, any and all gaming. Like, I had a vast…
The WoWophere is abuzz with release notes from Blizzcon, and reading commentary thereon has been super-interesting and completely overwhelming by turns (looking at you, insaneoactive twitter feed!), occasionally both at the same time. I’ve been thinking about it a lot, and my perspective is colored by a couple of things: first, I’m a long-time player. I remember when we had to walk uphill in…
I’ve nerded out about lore and raidfoo and face-meltery lately, so now it is time to work on the RP in my subtitle with this BA shared topic from Akabeko of red cow rise: How does your character define themselves? What part of their identity is most important to their personality and self-presentation? I love character development questions like this SO MUCH, because thinking…
I am one of those players that the new speed-leveling system was made for: for almost the entirety of my WoW-playing time I was a single-character player, because I haaaaaated leveling. I haaaaaated grinding things more than once. I haaaaaated having to spread my real time and fake money around to more than one place. For example’s sake: I rolled a bloofadin when BC…
All right, folks. Time to pull up a chair, crack open a beer (for those of you sweltering in summer heat, might I suggest a nice crisp ale like New Belgium’s Mighty Arrow, or one of my personal favorites, Magic Hat’s #9?), and break out the popcorn, because Aro is gonna lay some nerdraeg on y’all. I am going to talk a little bit…
There is a lot of brouhaha around the interwebs right now about Dragonwrath. On the one hand, this is understandable: it’s the first caster legendary since Atiesh, which was never really that impressive (Medivh: subtle dude) and was also a) impossible to complete b) only in the game for approximately two minutes anyway. Most of the brouhaha is not about the staff itself (which…
A shared topic from Sharden at 15 Minutes of WoW: How do you think dying in an MMO should affect the characters? In WoW we have a relatively insignificant repair cost from durability for a PVE death and no consequence for dying to another player. Do you think this is enough, too much, or needing improvement? In a word, no. I don’t think death…
A shameful secret that I have often hidden from my raidmates is that I RP. It’s one of those things where I section off various pieces of my hobby-driven social circles: there is the WoW gaming group, the RP group, the community theatre group, etc etc etc and never the twain shall meet. Part of the reason for this social segmentation is that I…
Recent Comments